Start from anything
A sound, a loop, a vocal, MIDI, a sample pack or a written idea can become the beginning of a project.
A connected music creation system
SoundCode gives producers one place to create, transform, organize and arrange musical ideas — from a single sound to a full session.
Start with your own recordings, samples, MIDI, loops or an idea. Keep creative control as the project grows.
The local Session demo works without an account. Cloud AI, stems and paid processing are available only when their provider and release checks pass.
Why SoundCode
SoundCode is designed around the way ideas move through production. Create something once, then keep shaping it instead of starting over in disconnected tools.
A sound, a loop, a vocal, MIDI, a sample pack or a written idea can become the beginning of a project.
Send what you create to the module that makes sense next, then bring the result into Session when it is ready.
Use automation and AI as production tools while keeping the musical decisions, source material and final arrangement visible.
One idea. Everywhere.
A drum pattern can become a reusable groove. A recorded phrase can become processed audio. A loop can become a Session layer. A creation can return later without rebuilding it from scratch.
The workspace
You do not need every tool open at once. SoundCode keeps specialist modules separate, then connects them through shared creations and Session.
Arrange, edit and finish the track in the central SoundCode production workspace.
Structure sections and edit real Session clips from one connected project.
Sound Shaper and precise real Session track effects, using the existing render engine.
Play, record and turn sounds into reusable instruments.
Design playable synth sounds with deeper tone and modulation controls.
Build editable grooves with independent sounds on every lane.
Build reusable loops from SoundCode assets and your own material.
Capture vocals and audio ideas with a visible production workflow.
Choose Soundverse 6-stem or 12-stem separation, then save, route and reuse every returned stem across SoundCode.
Create variations, combine characteristics and turn sounds into new musical material.
Analyze, edit, slice and prepare audio before routing it onward.
Re-instrument MIDI performances and continue them inside the project.
Find sounds, loops, stems, MIDI, instruments, uploads and project assets.
Your reusable SoundCode outputs, versions and creative descendants.
Generate original musical layers with APIMart, then preview, save and route them into the project.
Repair degraded audio through the finalized local Restore engine while preserving the original source, child lineage and QA report.
Coming next
These modules are intentionally shown as planned and disabled until their engines, licensing, QA and release gates pass.
Standalone local audio purification and optimization engine. Coming Soon until its authoritative package is integrated and QA-certified; it is not Restore Lab.
Remix and mash up material through SoundCode’s connected source workflow.
Future Development catalog for reusable groove, drum, loop, build and arrangement templates across genres.
Rebuild musical ideas from extracted parts, MIDI, instruments and Sound DNA.
Built for real creators
SoundCode is being built for producers who want to experiment fast without giving up structure. The platform keeps the creative object — the sound, loop, instrument or session layer — at the center.
Explore the workspacePlans & credits
SoundCode keeps deterministic creative tools in the core workflow, while Soundverse and other higher-cost cloud processing are controlled through credits and explicit production gates.
5 credits per cycle. Core local creative workflow with a small processing allowance.
Create account →30 credits per cycle. For creators who want regular advanced processing.
View credits →80 credits per cycle. More projects, advanced processing and 12-stem entitlement.
View credits →180 credits per cycle. Higher limits, priority queue and heavier production use.
View credits →100 credits per month during the annual campaign. Limited campaign layered over Producer access; credits renew monthly.
View credits →Soundverse 6-stem costs 10 credits and 12-stem costs 15 credits. Balance after processing is shown before the job starts.
View credits →50 credits / SAR 6 · 150 credits / SAR 15 · 500 credits / SAR 45 · 1500 credits / SAR 119
View packs →This is the nominal retail reference, not provider COGS or cash revenue. Pack and subscription economics remain separate and auditable.
How credits work →Paid checkout is displayed only when a configured gateway passes payment acceptance. Credit prices are always shown before metered processing; failed provider/system jobs release reserved credits according to the operation policy.
Your next sound can start here